How To Draw In L-edit With Dimensions
Contents
- i Alter
- 1.1 Move
- one.2 Re-create
- one.3 Rotate
- 1.iv Mirror
- 1.5 Showtime
- ane.6 Align
- ane.7 Trim/Extend
- 1.eight Pivot
- 1.9 Cut Geometry
- 1.ten Join Geometry
- one.11 Wall Joins
- 2 Draw
- 2.ane Line
- ii.2 Selection Lines
- 2.3 Rectangle, Circumvolve, Polygon
- 2.4 Arcs
- 2.5 Spline
- ii.6 Ellipse
- 3 Measure / Dimensions
- three.1 Change dimension relations - Move witnesses
- 3.2 Permanent dimensions
- 3.iii Constraints
- three.4 Equality
Revit has an extensive interface which holds a large number of tools arranged in a Ribbon structure. This page describes the most common tools that are bachelor in Revit. Notation that each tool shows a very informative tooltip when yous hove your mouse over the tool in Revit, in most cases including a brusque video.
Modify
Move
The Move tool works similarly to dragging. Withal, information technology offers additional functionality on the Options Bar and allows more than precise placement. You can create multiple copies of an element when you move it.
Move options in the Options Bar:
- Constrain
- Restrict the movement of the element along vectors that run perpendicular or collinear to the element.
- Disjoin
- Intermission the clan between the selection and other elements before moving. This option is useful, for example, when you desire to move a wall that is joined to another wall. Y'all can likewise employ the Disjoin pick to motility a hosted element from its current host to a new host. For example, you can movement a window from one wall to another. This feature works all-time when you articulate the Constrain pick.
- Multiple
- The option is available only when the Copy tool is selected.
Copy
The Copy tool copies one or more selected elements and allows you to identify copies in the drawing immediately. The Copy tool is different than the Copy to Clipboard tool. Employ the Copy tool when you want to copy a selected element and place it immediately (for example, in the aforementioned view). Apply the Copy to Clipboard tool, for case, when you demand to switch views earlier placing the copies.
Copy options in the Options Bar:
- Constrain
- See Move.
- Disjoin
- See Motion.
- Multiple
- Create multiple copies of an element every time you click in the drawing expanse. To exit the Multiple Re-create office, press Esc.
Rotate
Use the Rotate tool to rotate elements around an axis. In floor plan, reflected ceiling plan, height, and department views, elements rotate around an axis perpendicular to the view. In 3D views, the axis is perpendicular to the work plane of the view.
Not all elements can rotate around any centrality. For example, walls practice not rotate in superlative views. Windows cannot rotate without their walls.
If you enter an angle value in the Options Bar and press [enter], Revit will rotate the element direct.
You tin also specify a reference angle: The first betoken you click, sets a reference line from the center point of the object. The second indicate sets a 2d line. The bending between these two points determines the rotation.
Mirror
The Mirror tool mirrors a selected model element, using a line as the mirror centrality. For case, if you mirror a wall across a reference plane, the wall flips reverse the original. You can pick the mirror axis or describe a temporary axis. Use the Mirror tool to flip a selected element, or to make a re-create of an chemical element and reverse its position in 1 step.
Offset
Use the Offset tool to copy or move a selected model line, detail line, wall, or beam a specified altitude perpendicular to its length. You tin can apply the tool to unmarried elements or to bondage of elements belonging to the same family. Y'all can specify the offset distance by dragging the selected elements or by entering a value.
Offset options in de Options Bar:
- Graphical
- drag the selected element the desired distance
- Numerical
- enter a value for the offset distance
- Offset
- the offset distance to use in Numerical manner.
Marshal
Use the Marshal tool to marshal i or more elements with a selected element. This tool is generally used to align walls, beams, and lines, only it can be used with other types of elements equally well. The elements to align can be of the aforementioned type, or they tin be from different families. You can align elements in a programme view (2D), 3D view, or superlative view.
Start yous select the object/line to marshal to (the reference), then you lot select a line of the object that should move to align with the selected reference.
Trim/Extend
Utilise the Trim and Extend tools to trim or extend i or more than elements to a purlieus defined by the same element type. You can too extend non-parallel elements to class a corner, or trim them to form a corner if they intersect. When you select an element to be trimmed, the cursor position indicates the part of the chemical element to retain. You can apply these tools with walls, lines, beams, or braces.
Pin
Apply the Pin Tool to lock objects in place. When you pin a modeling chemical element, it cannot exist moved. If you lot effort to delete a pinned chemical element, Revit Compages warns y'all that the element is pinned. A pushpin control displays nearly the element to signal that it is locked.
Cut Geometry
With the Cut Geometry tool, y'all tin cut one slice of geometry, using the shape (profile) of some other piece of geometry. For example: you could cut a hole into a wall at the position where some other wall (running parallel to the wall being cut) intersects this wall. The benefit is that the shape of the opening that is cut is linked to the shape of the wall that fills the cut.
Join Geometry
The Join Geometry Tool creates clean joins between 2 or more host elements that share a common face, such as walls and floors.
Wall Joins
Use this tool to change the configuration of a join involving 4 walls or fewer past changing the type of join (Butt, Miter or Foursquare off) or the order in which the walls bring together.
Draw
Shapes of elements, such every bit Floors and Walls for example, are divers by what is called their Boundary or Contour. Revit has various tools to draw boundaries. These tools are also used to draw other properties such as span direction, slopes etc.
Line
Draw a line by specifying the points. The line consist of straight segments. You can specify each indicate either by clicking in the draw area, or by using temporary dimensions or bending and distance values.
Pick Lines
Select existing lines to use. In the Options Bar you can optionally specify an offset, perpendicular to the length of the selected line.
Rectangle, Circle, Polygon
Draw a complete rectangle by specifying two opposite corners of the rectangle.
Draw a circumvolve by specifying the center point and the radius. You may set up the radius numerically using the Options Bar, or graphically by selecting a second indicate.
Depict a polygon by specifying the eye point, a radius and the number of sides. The number of sides is set in the Options Bar.
There are two polygon tools: one for an 'inscribed' polygon, which has the corners on the circle with the specified radius, or an 'circumscribed' polygon, which has the centers of each edge on the circumvolve.
Arcs
Beginning-Finish-Radius Arc: Draw an arc through three points you specify. Commencement select the start point, then the cease point and terminal a 3rd indicate through which the arc passes.
Center-ends Arc: Draw an arc with a specified center bespeak. First select the middle point for the arc, then the kickoff and end betoken. The end point volition exist limited to points on the circle formed by the middle and the radius specified by the start point.
Tangent End Arc: Draw an arc which is tangent at the start to the line on which the offset indicate lies.
Fillet Arc: Rounds an existing corner. First select the two lines that course a corner, then specify a radius for the fillet.
Spline
Draw a curved line. The points yous specify form the control points that 'pull' the line into its curved shape. They are not the points through which the line passes.
Ellipse
Draw an ellipse. Get-go you select the heart point. Then yous specify the radius in one management and finally the radius in the perpendicular management.
Draw a one-half ellipse. Select the centre line (start and finish betoken of the ellipse), and so you specify the radius in the perpendicular management.
Measure out / Dimensions
When you describe in Revit, temporary dimensions are created on the fly to determine positions and distances. These dimensions reappear when you select an existing object to modify. You lot can either change a shape by dragging points, or by irresolute the values of whatever of the temporary dimensions.
Change dimension relations - Movement witnesses
In many cases the relations of temporary dimensions don't exactly meet the requirements y'all need. For example: the reference of the position of a wall is adamant to another wall than the one you'd like to reference to. Yous tin change the reference Revit uses for any dimension, by dragging the Move Witness handle and snapping to another reference:
Chances are that you lot want to keep this new reference. If you deselect the element and come back to it later, yous may find that the references for the dimensions inverse dorsum again. To prevent this from happening, you must make a dimension permanent.
Permanent dimensions
Permanent dimensions create 'hard' relations between objects and are always visible. By default, permanent dimensions are unlocked, so they don't office as constraints. For case: when yous motility a wall that has a permanent dimension with a relation to another wall, the distance value of the dimension will exist updated equally the wall moves; it won't cause the other wall to move with information technology (keeping the altitude value the same). If you desire the latter behavior, you must change the dimension into a constraint.
To remove a permanent dimension, but select it and press [Delete].
Constraints
When you lock a (permanent) dimension or alignment, information technology forms a constraint. For example: when the position of a wall is specified by a dimension that has go a constraint (locked), whenever the element it is referenced to moves, it will move with it, keeping the dimension length the same every bit it was.
These are explicit constraints that yous can create and modify yourself. Other examples of constraints in Revit are: the Base of operations Constraint of a wall in its properties, tying its base to a level or when y'all connect the top of a wall to a flooring above.
Constraints are very powerful. When applied well, y'all get a very flexible building model, where changes propagate automatically to all elements that are constrained. This enables you to quickly apply changes, without having to change your design manually. The calculator takes intendance of applying the rules you gear up by specifying constraints.
The downside is that setting upwardly constraints well may be challenging. You may cease up with conflicting constraints or countless loops. But Revit will warn you when that happens. The usefulness of constraints varies from project to projection and how much changes you expect to brand to the design.
Equality
A special option for multi-segmented dimensions is to enable Equality. This will keep a concatenation of dimensions at equal values. When the full length changes, each individual dimension value will change so they are distributed as. You enable equality by clicking the icon shown next to a permanent dimension. When enabling equality, the dimension automatically becomes a constraint.
Source: http://wiki.bk.tudelft.nl/toi-pedia/Revit_Tools,_Drawing_and_Dimensions
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